8 Ball Pool Community Update: #2

Welcome to the second of your monthly updates for what’s going on in 8 Ball Pool! Update number 1 was a huge success, and it was great to get some feedback on some of the stuff we’re working on, so we’ll get straight into the details of what we’ve been working on over the last month and what’s coming next.

Nominating pockets now live

You now have to "call" which pocket you're going to pot the 8 Ball in.

You now have to “call” which pocket you’re going to pot the 8 Ball in.

Last week we launched “calling”/”nominating” of pockets on the 8 Ball in the Cairo tier and above, for both tournaments and 1-on-1 matches. “Calling” which pocket you’re going to pot the 8 Ball in is a common rule in real-life Pool, and thus adds an extra layer of realism to the game, as well as making the game slightly more difficult; no longer will you be able to “fluke” and pot the 8 Ball somewhere you didn’t intend to!

Those of you who follow the 8 Ball Pool Facebook page will know we ran a survey to gauge feedback on this feature before introducing it. 88.1% of respondents were in favour of introducing calling pockets, and of those in favour three quarters wanted calling pockets in both tournaments and 1-on-1 matches. Votes were split on which shots should be called, with 55.1% wanting calling shots on the 8 Ball only, and the remaining 44.9% requesting calling all shots.

On new features designed to improve the game experience, it’s great being able to get feedback before a feature is introduced, and with calling pockets we’ve been able to use that feedback to ensure the feature works as best it can. We’ve had some comments about the notification being too distracting; the current implementation has been designed to ensure colour blind players are able to use the feature, but we’ll be experimenting with some more subtle options over the next couple of weeks.

Spin & Win on mobile

Spin & Win on mobile

Update on “Spin & Win”

Last month we introduced to you the new “Daily Spin”, which is now called “Spin & Win”. We had hoped to have the Spin & Win launched by the end of April, but the release has been pushed back to make sure the feature works as best it can.

Spin & Win is first going to be introduced to mobile, after which it’ll make its way to the web version of the game. We’re currently finishing up work on the mobile version, and it’ll be submitted to Apple and Google for review once it’s complete. As soon as it’s approved, you’ll be able to download and play!

Once the mobile version is available, we’ll start implementing Spin & Win on the web version of 8 Ball Pool.

Mobile improvements

We're working non-stop on improving Pool on mobile!

We’re working non-stop on improving Pool on mobile!

As well as working on the Spin & Win feature, our mobile team have also been working on a series of bug fixes and improvements to the game. Bugs such as not being able to move the cue ball before break are being fixed, the stability of the servers is being improved and work is being done to make the matching of opponents more effective.

In addition, a series of anti-hack measures for the mobile game are being rolled out over the next couple of weeks. These will fix all current instances of players abusing the game and will go a long way to ensure future exploits cannot be abused.

There are a lot of behind-the-scenes changes being made, but the main noticeable difference will be if you play against someone who we detect is cheating, the player’s session will be terminated (meaning they get disconnected from the game) and you will automatically win the match.

Additional updates

We’ve been redoubling our efforts to eliminate hacking from 8 Ball Pool and continue to take the issue extremely seriously. Our banning system was recently overhauled, and work is going to ensure it works as effectively as possible across both web and mobile.

Congratulations to Kilkiju, who won our first Pool Community Challenge!

Congratulations to Kilkiju, who won our first Pool Community Challenge!

Today we released a minor update to the game which adds players’ IDs to the stats page. This will allow us to more easily identify players who have been abusing the game. We are also working on some fundamental-level changes to the game which will stop any Cheat Engine hacks from working. At this time there is no ETA of this project, but we will keep everyone updated as much as possible.

In Pool Shop news, we’re continuing to add new cues! New cues are being released every Friday, so look out for those. As requested by many, many players, we’re also going to be introducing country cues for all countries in the next couple of months.

Since the last update we held our first Community Chalenge! We invited Pool players to send in their creations, and were overwhelmed with the quantity and quality of responses. Congratulations again to Kilkiju, who was voted the winner.

And finally

To finish up this month’s update… 8 Ball Pool is now on Twitter! To keep absolutely up-to-date with the latest Pool news, updates and content, make sure you’re following @8ballpool!

Let us know what you’re looking forward to in the comments! Thanks for playing :)

35 replies

  1. Hey, plz make a fullscreenoption for the PC-Version. Most people use High Res nowadays…
    Anyway, TY for this gr8 Game!!

  2. WOW! Eagerly waiting for the Spin & Win! Hope you guys would make it ASAP! I’m so happy to know that atleast this Spin & Win gonna release in mobile version very soon.. Finally good to see you addressed about the cues..I would be in the TOP 10 members who requested for Country Cues lol ;) Waiting for the Indian Cue! Comeon India!

  3. Being able to change the pocket called if needed would be great! Being able to aim before you call the pocket would be great as well!

  4. Hi I’m so sorry if my question is in the wrong place, it’s just I have been playing over a year and I’m barely level 24. Is there a way to gain experience faster? Such as tournaments or specific 1on1s that give most xp? Sorry again for bothering anyone.

    • You earn XP for every match you play both 1-on-1 and in Tournaments. You earn XP whether you win or lose, but winning earns you more XP than losing.. read the game guide.
      Tip: Well as I can see the way I’m earning the points you would get more points if you play with the high ranked players. ( Correct me if I’m wrong guys )

  5. This is the best pool game on all of the web sites I have visited. Thanks for all you do to make it even better.
    Jim

  6. why you guys make a website and post your miniclip profiles on it and we make our own rankings please comment and make a website and spread the news to miniclip so they look forward to it

  7. game is great but there is one problem I have played tournament in London and nearly did not win and would win but once something is written Miniclip has a problem and izbačilome and I saw that the opponent wins I: ((((administrators fix this :) but otherwise game is 10 + every day I play just as these from 50-100 and higher level play in tournaments in London and winning this as half the shame on them! think 150 coins to get by and have a 200 to 500 win

  8. I have twice won a game then the game says waiting for opponent, then it says I lost…..to much cheating on it by guests. to much cheating allowed, this should be fixed, great game spoilt by losers

  9. some suggestions for more realism…3 fouls in a row is a loss. Forget about call shots on everything, it’s too redundant. Longer timer would be a nice option and would allow for better games.

  10. would love to see shot options like jumping balls…I would be willing to pay more for a jump cue then the millionaire cue.

  11. i think you could eliminate comments and for those that want to talk more than play they could go to a chat room. Comments are mostly distracting.

  12. a no guideline option would be fun and would be more realistic. Also, sinking the 8 ball( only) off the break for a win would be cool.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>