Welcome to our second monthly Miniclip Roundup! Get ready for all the latest info on our new games, videos, and all things Miniclip. Don’t forget, this is your chance to get involved and ask us whatever’s on your mind in the Comments section. What a busy few weeks it’s been – here’s what’s been happening on the site and with the team.
We’re very proud to have been nominated for Best Website at this year’s BAFTA Children’s Awards! And you, yes YOU, can vote for us right here.
“So, I’ve got this friend… he’s an amateur triathlete and he’s just qualified for a place at the World Ironman Championships in Hawaii, where he has to run 26.2 miles (42km), then swim 2.4 miles (4km) and finish with a 112 mile (180km) cycle! But he’s got to raise some cash to get there. Any chance Miniclip can help him?”
This was pretty much how it all started a few months back, when we embarked on our sponsorship of Raphael Vorpe, a 30-year-old triathlete from the Bernese Jura region of Switzerland.
How do you become a game developer? Where do the ideas come from, and how do they become complete, playable games for millions of people to enjoy? We sat down with Slime Lab creator Gionathan Pesaresi to find out.
Miniclip today has over 100 million players every month, our game library extending beyond 800 titles, and almost 200 employees across our offices in the UK, Portugal, Switzerland the USA. In our new Tech Blog series, written by our DevOps Manager Dave Shanker, we’ll take a look at the challenges faced – and overcome – in growing Miniclip from its origins to what it is today.
It’s the zombie apocalypse. The dead are rising, walking the streets in search of human flesh. There’s nowhere to hide. Nowhere. What would a zombie killing expert want in his hands in this situation? “A box of pencils,” he tells us. “And some sheets of paper.” Oh. Um. Okay. “To avoid boredom.” And here was us thinking that the only danger was having your brains eaten out.